/* Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _NETWORKINTERFACE_HPP #define _NETWORKINTERFACE_HPP #include #include "NetPacketQueues.hpp" void EnqueueIncomingPacket(const void *message, uint16_t message_size, NetClientID toID, NetClientID fromID); class NetworkInterface { public: static NetPacketQueue loop_back_send_queue; static NetPacketQueue loop_back_recv_queue; static NetPacketQueue receive_queue; public: NetworkInterface(); ~NetworkInterface(); }; #endif // ** _NETWORKINTERFACE_HPP