/* Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _POWERUP_HPP #define _POWERUP_HPP #include "SpriteSorter.hpp" #include "PowerUpNetMessage.hpp" enum { _power_up_lifecycle_state_active, _power_up_lifecycle_state_inactive }; class PowerUpState { public: iXY map_loc; iXY world_loc; int ID; int type; int life_cycle_state; }; class PowerUp { protected: bool isPowerUpHit( UnitID *unit_id ); public: PowerUpState powerup_state; public: PowerUp(); PowerUp(iXY map_loc, int ID, int type); PowerUp(iXY map_loc, int type); virtual ~PowerUp() { } virtual void updateState() { } virtual void offloadGraphics(SpriteSorter& ) { } virtual void onHit(PowerUpHitMesg* ) { } PowerUp *next; }; #endif // ** _POWERUP_HPP