/* Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _UNIT_BUCKET_ARRAY_HPP #define _UNIT_BUCKET_ARRAY_HPP #include "ArrayUtil/BucketArrayTemplate.hpp" #include "UnitBase.hpp" class UnitBucketPointer { public: UnitBase *unit; UnitBucketPointer() { unit = 0; next = 0; prev = 0; } UnitBucketPointer(UnitBase *unit) { UnitBucketPointer::unit = unit; next = 0; prev = 0; } UnitBucketPointer *next; UnitBucketPointer *prev; }; typedef BucketArrayTemplate< UnitBucketPointer > UnitBucketArrayTemplate; typedef LinkListDoubleTemplate< UnitBucketPointer > UnitBucketList; class UnitBucketArray : public UnitBucketArrayTemplate { protected: long map_x_sample_factor; long map_y_sample_factor; long pixel_x_sample_factor; long pixel_y_sample_factor; iXY map_size; long map_size_x; long map_size_y; iXY tile_size; public: UnitBucketArray( ); ~UnitBucketArray( ); void initialize( iXY map_size, iXY tile_size); void initialize( iXY map_size, iXY tile_size, long x_super_sample, long y_super_sample ); inline long getXSample( void ) { return( map_x_sample_factor ); } inline long getYSample( void ) { return( map_y_sample_factor ); } inline iXY getSample( void ) { return( iXY( map_x_sample_factor, map_y_sample_factor) ); } inline unsigned long mapLocToBucketIndex( iXY map_loc ) { long bucket_index; bucket_index = ((map_loc.y / map_y_sample_factor) * column_size) + (map_loc.x / map_x_sample_factor); return( bucket_index ); } inline unsigned long worldLocToBucketIndex( iXY world_loc ) { long bucket_index; bucket_index = ((world_loc.y / pixel_y_sample_factor) * column_size) + (world_loc.x / pixel_x_sample_factor); return( bucket_index ); } inline iXY mapLocToBucketLoc( iXY map_loc ) { return( iXY( (map_loc.x / map_x_sample_factor), (map_loc.y / map_y_sample_factor) ) ); } inline iXY worldLocToBucketLoc( iXY world_loc ) { return( iXY( (world_loc.x / pixel_x_sample_factor) , (world_loc.y / pixel_y_sample_factor) ) ); } inline iRect worldRectToBucketRect( iRect &world_rect ) { return( iRect( world_rect.min.x / pixel_x_sample_factor, world_rect.min.y / pixel_y_sample_factor, world_rect.max.x / pixel_x_sample_factor, world_rect.max.y / pixel_y_sample_factor ) ); } iRect worldRectToBucketRectClip( iRect &world_rect ); inline iRect mapRectToBucketRect( iRect &map_rect ) { return( iRect( map_rect.min.x / map_x_sample_factor, map_rect.min.y / map_y_sample_factor, map_rect.max.x / map_x_sample_factor, map_rect.max.y / map_y_sample_factor ) ); } UnitBucketList * getBucketAssocWorldLoc( iXY world_loc ); UnitBucketList * getBucketAssocMapLoc( iXY map_loc ); void addUnit( UnitBase *unit ); void addUnit( UnitBucketPointer *unit_bucket_ptr ); long getUnitBucketIndex( UnitID unit_id ); UnitBase * getUnit( UnitID unit_id, unsigned long bucket_index ); UnitBase * getUnitAtWorldLoc( UnitID unit_id, iXY world_loc ); UnitBase * getUnitAtMapLoc( UnitID unit_id, iXY map_loc ); bool moveUnit( UnitID unit_id, unsigned long from_bucket_index, unsigned long to_bucket_index ); bool deleteUnitBucketPointer( UnitID unit_id, iXY world_loc ); }; #endif // ** _UNIT_BUCKET_ARRAY_HPP