/* Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _UNITMESSAGE_HPP #define _UNITMESSAGE_HPP #include #include "UnitBase.hpp" enum { _umesg_flag_unique = 0x01, _umesg_flag_broadcast = 0x02, _umesg_flag_player = 0x04, _umesg_flag_notplayer = 0x08, _umesg_flag_send = 0x0F, _umesg_flag_queue = 0x20, _umesg_flag_manager_request = 0x40 }; #ifdef MSVC #pragma pack(1) #endif class UnitMessage { private: uint16_t unit_id; public: uint8_t message_id; uint8_t message_flags; public: UnitMessage() { this->unit_id = 0xBADB; message_id = 0; message_flags = 0; } UnitMessage(UnitID unit_Id, unsigned char flags) { setHeader(unit_Id, flags); } UnitID getUnitID() const { return ltoh16(unit_id); } void setHeader(UnitID unit_id, unsigned char flags ) { this->unit_id = htol16(unit_id); message_flags = flags; } bool isFlagged(unsigned char flags) const { if ( (flags & message_flags) == flags ) return true; return false; } } __attribute__((packed)); #ifdef MSVC #pragma pack() #endif #endif // ** _UNITMESSAGE_HPP