/* Copyright (C) 2003 Matthias Braun This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _UNIXSERVER_H #define _UNIXSERVER_H #include #include "ClientList.hpp" #include "Network/TCPListenSocket.hpp" #include "Network/SocketSet.hpp" class ServerSocket { public: ServerSocket(const std::string& bindaddress, uint16_t port); ~ServerSocket(); void read(); void sendMessage(NetClientID toclient, const void* data, size_t datasize); void removeClient(NetClientID clientid); NetClientID addLoopbackClient(); std::string getClientIP(NetClientID) const; protected: friend class SocketClient; void closeConnection(SocketClient* client); private: void acceptNewClients(); void readTCP(); void readClientTCP(SocketClient* client); network::TCPListenSocket* socket; network::SocketSet sockets; ClientList* clientlist; }; #endif