/* Copyright (C) 2004 by Matthias Braun This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __SOCKETCLIENT_HPP__ #define __SOCKETCLIENT_HPP__ #include #include "NetPacket.hpp" class ServerSocket; namespace network { class TCPSocket; } /** This class keep data from a single client that is connected to the server */ class SocketClient { public: SocketClient(ServerSocket* server); ~SocketClient(); network::TCPSocket* socket; char tempbuffer[_MAX_NET_PACKET_SIZE]; uint16_t tempoffset; /// this variable is set to true, when the Client should be removed from /// client list in the next iteratrion bool wantstodie; NetClientID id; ServerSocket* server; }; #endif