/* Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "DirtKickParticle2D.hpp" Surface DirtKickParticle2D::dirtKickSprite; const int dirtKickFPS = 24; /** XXX distKickSurface doesn't seem to be defined ?!?! */ // DirtKickParticle2D //--------------------------------------------------------------------------- DirtKickParticle2D::DirtKickParticle2D(fXYZ pos) : Particle2D(pos) { assert(dirtKickSprite.getDoesExist()); // XXX //dirtKickSurface.setTo(dirtKickSprite); } ; // end DirtKickParticle2D::DirtKickParticle2D // init //--------------------------------------------------------------------------- void DirtKickParticle2D::init() { #if 0 dirtKickSprite.create(iXY(48, 46), 48, 6); dirtKickSprite.extractPCX("pics/particles/dirtKick.pcx", 1, 0); dirtKickSprite.scale((int) (48 * 0.5f), (int) (46 * 0.5f)); dirtKickSprite.setFPS(dirtKickFPS); dirtKickSprite.setOffset(iXY(-dirtKickSprite.getCenter().x, -dirtKickSprite.getPix().y)); #endif } // end DirtKickParticle2D::init // draw //--------------------------------------------------------------------------- void DirtKickParticle2D::draw(const Surface&, SpriteSorter&) { // XXX //assert(dirtKickSurface.getDoesExist()); // XXX #if 0 if (!dirtKickSurface.nextFrame()) { isAlive = false; return; } #endif // XXX #if 0 // I can't use nextFrame() below, because there are multiple // particles which share the same Surface. dirtKickSurface.setAttrib(iXY(pos.x, pos.z), 3); sorter.addSprite(&dirtKickSurface); #endif } // end DirtKickParticle2D::draw