/* Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "Util/Exception.hpp" #include "FlameParticle2D.hpp" PackedSurfaceList FlameParticle2D::staticPackedExplosion0; PackedSurfaceList FlameParticle2D::staticPackedExplosion1; const int explosionFPS = 18; // FlameParticle2D //--------------------------------------------------------------------------- FlameParticle2D::FlameParticle2D( const fXYZ &pos, float scaleMin, float scaleRand, float lifetime, int layer) : Particle2D(pos) { if (lifetime <= 0.0f) { isAlive = false; } FlameParticle2D::layer = layer; scale = getScale(scaleMin, scaleRand); // There are 2 explosion images to choose from. int picNum = rand() % 2; if (picNum == 0) { index = getPakIndex(scale, staticPackedExplosion0.size()); packedSurface.setData(* (staticPackedExplosion0[index]) ); } else if (picNum == 1) { index = getPakIndex(scale, staticPackedExplosion1.size()); packedSurface.setData(* (staticPackedExplosion1[index])); } else { assert(false); } // Check for accelerated flames. packedSurface.setFPS(getFPS(explosionFPS, 0)); }; // end FlameParticle2D::FlameParticle2D // loadPakFiles //--------------------------------------------------------------------------- void FlameParticle2D::loadPakFiles() { char pathExplosion0[] = "pics/particles/explosion/explosion0/pak/"; if (!loadAllPAKInDirectory(pathExplosion0, staticPackedExplosion0)) { throw Exception("ERROR: Unable to load any exposion images in %s", pathExplosion0); } char pathExplosion1[] = "pics/particles/explosion/explosion1/pak/"; if (!loadAllPAKInDirectory(pathExplosion1, staticPackedExplosion1)) { throw Exception("ERROR: Unable to load any exposion images in %s", pathExplosion1); } } // init //--------------------------------------------------------------------------- void FlameParticle2D::init() { loadPakFiles(); } // end FlameParticle2D::init // draw //--------------------------------------------------------------------------- void FlameParticle2D::draw(const Surface&, SpriteSorter& sorter) { if (!isAlive) { return; } if (!packedSurface.nextFrame()) { isAlive = false; return; } packedSurface.setAttrib(iXY((int)pos.x, (int)pos.z), layer); sorter.addSprite(&packedSurface); } // end FlameParticle2D::draw