/* Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __MovementDirtPuffParticle2D_hpp__ #define __MovementDirtPuffParticle2D_hpp__ #include "PuffParticle2D.hpp" // MovementDirtPuffParticle2D //-------------------------------------------------------------------------- class MovementDirtPuffParticle2D : public PuffParticle2D { public: MovementDirtPuffParticle2D(fXYZ pos) : PuffParticle2D(pos, DIRT_PUFF, movePuffMinScale, movePuffRandScale, movePuffMinFPS, movePuffRandFPS, movePuffLayer, movePuffWindScale) {} } ; // end MovementDirtPuffParticle2D #endif // __MovementDirtPuffParticle2D_hpp__