/* Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __SnowParticle2D_hpp__ #define __SnowParticle2D_hpp__ #include "2D/Surface.hpp" #include "Types/fXYZ.hpp" #include "SpriteSorter.hpp" class SnowParticle2D { private: fXYZ pos; float totalTime; float color; uint8_t size; float age; uint8_t lifetime; float timeElapsedPeriod; public: SnowParticle2D(); virtual ~SnowParticle2D() { } void init(fXYZ pos, unsigned size); void reset(); virtual void sim(); virtual void draw(const Surface &dest, SpriteSorter &sorter); } ; // end SnowParticle2D #endif // __SnowParticle2D_hpp__