/* Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _MAPDATA_HPP #define _MAPDATA_HPP #define _MAX_SPAWN_LOCS 32 typedef struct { long spawn_x; // x loc of player spawn long spawn_y; // y loc of player spawn long spawn_type; // type of spawn outpost / non outpost } spawn_loc_type; typedef struct { char pyro_id_header[64]; // file text identification; short pyro_map_id; char map_name[64]; short map_x_size; // map x size in tiles short map_y_size; // map y size in tiles char use_tile_file; // flag to use id or file short tile_set_id; // id of tile_dbase to use with map char tile_dbase_name[64]; // tile_dbase to use with map short player_spawn_count; // # of respawns spawn_loc_type spawn_locs[ _MAX_SPAWN_LOCS ]; short outpost_count; // # of respawns spawn_loc_type outpost_locs[ _MAX_SPAWN_LOCS ]; long map_data_size; } map_file_header_type; typedef struct { long obj_x_loc; // object x_loc in world long obj_y_loc; // object y_loc in world short object_type; // object classfication id; short sprite_type; } map_object_type; typedef struct { short object_count; } map_object_list_header; typedef struct { map_file_header_type map_header; short *map_buffer; map_object_list_header object_list_header; map_object_type *object_list; } map_data_type; #endif