/* Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __GameView_hpp__ #define __GameView_hpp__ #include "View.hpp" //--------------------------------------------------------------------------- class GameView : public View { public: GameView(); void init(); void setSize(iXY size); static int gDrawSolidBackground; protected: virtual void processEvents(); void doActivate(); private: virtual void doDraw(Surface &windowArea, Surface &clientArea); //virtual void mouseEnter(const iXY &pos); virtual void mouseMove(const iXY & prevPos, const iXY &newPos); }; // end GameView extern GameView gameView; #endif