/* Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __MenuTemplateView_hpp__ #define __MenuTemplateView_hpp__ #include "SpecialButtonView.hpp" #include "2D/Surface.hpp" #include "2D/PackedSurface.hpp" #include "Types/iRect.hpp" #include "Types/iXY.hpp" //-------------------------------------------------------------------------- class MenuTemplateView : public SpecialButtonView { protected: static void loadNetPanzerLogo(); virtual void loadBackgroundSurface(); virtual void loadTitleSurface(); void doLoadBackgroundSurface(const std::string& string); void doLoadTitleSurface(const std::string& string); float curTitleFlashTime; // Where am I at in the flash? float titleFlashTimeHalf; // Time it takes for a half flash. typedef void (*ITEM_FUNC)(void); public: MenuTemplateView(); virtual void doDraw(Surface &windowArea, Surface &clientArea); virtual void doActivate(); virtual void doDeactivate(); virtual void processEvents(); void initInGameOptionButtons(); void initPreGameOptionButtons(); virtual void initButtons(); static char currentMultiView[256]; // Used to keep track of where you are in the multiplayer menus. static char currentView[256]; // Used to keep track of which menu you are currently in. //static PackedSurface netPanzerLogo; static bool firstTimeInMenu; //static PackedSurface globeSurface; static Surface backgroundSurface; static PackedSurface titlePackedSurface; }; // end MenuTemplateView #endif // end __MenuTemplateView_hpp__