#ifndef IMAGE_H #define IMAGE_H #include #include #include "glext.h" /*---------------------------------------------------------------------------*/ void image_snap(char *); void image_size(int *, int *, int, int); void image_swab (SDL_Surface *); void image_white(SDL_Surface *); SDL_Surface *image_scale(SDL_Surface *, int); GLuint make_image_from_surf(int *, int *, SDL_Surface *); GLuint make_image_from_file(int *, int *, int *, int *, const char *); GLuint make_image_from_font(int *, int *, int *, int *, const char *, TTF_Font *, int); /*---------------------------------------------------------------------------*/ #endif