"AutoWidthMatrix" = {ACTIONS = {}; OUTLETS = {}; SUPERCLASS = NSMatrix; }; "Controller" = { ACTIONS = { "add:" = id; "connect:" = id; "connectToServer:" = id; "openGoServer:" = id; "remove:" = id; }; OUTLETS = { GoApplication = id; GoServerName = id; GoServerSelectionList = id; GoServerSelectionPanel = id; LoginDefinition = id; ServerLogin = id; ServerPassword = id; ServerPort = id; }; SUPERCLASS = NSObject; }; "FirstResponder" = {ACTIONS = {}; OUTLETS = {}; SUPERCLASS = NSObject; }; "GameInspectorPanel" = {ACTIONS = {}; OUTLETS = {ControlPanel = id; }; SUPERCLASS = NSPanel; }; "GoApp" = { ACTIONS = { "IGSLoadGame:" = id; "IGSOpenLoadGame:" = id; "IGSSendCommand:" = id; "IGSdone:" = id; "IGSobserve:" = id; "IGSquit:" = id; "IGSunobserve:" = id; "NewGame:" = id; "SetPreferences:" = id; "UserPass:" = id; "initTranslator:" = id; "jumpBackSmartGoFile:" = id; "jumpSmartGoFile:" = id; "open:" = id; "performTranslate:" = id; "save:" = id; "sendCommand:" = id; "setFormat:" = id; "startGame:" = id; "stepBackSmartGoFile:" = id; "stepSmartGoFile:" = id; "stopGame:" = id; }; OUTLETS = { AGAscoringMethodFlag = id; BlackPlayer = id; IGSCommand = id; IGSPanel = id; IGSSendButton = id; IGSStatus = id; IGSboldFont = id; IGSfont = id; IGSobserveNumber = id; LoadGameText = id; LoadGameWindow = id; MainGoView = id; WhitePlayer = id; controller = id; formatMatrix = id; gameInspector = id; gameWindow = id; handicapSlider = id; handicapText = id; jumpBackwardButton = id; jumpForwardButton = id; loadMenuCell = id; observeBox = id; observeCell = id; observeMatrix = id; observeMenuCell = id; observeScrollView = id; observeSelPanel = id; prefPanel = id; savePrefsFlag = id; scoringMethod = id; scoringType = id; sizeSlider = id; sizeText = id; smartGoComments = id; smartGoNodeName = id; smartGoNodeNumber = id; smartGoPanel = id; smartgoVariants = id; stepBackwardButton = id; stepForwardButton = id; transLangCH = id; transLangCP = id; transLangDG = id; transLangFR = id; transLangGB = id; transLangGE = id; transLangJP = id; transLangNL = id; transLangRK = id; transLangSV = id; transTypeCHAM = id; transTypeDIGI = id; transTypeMISC = id; transTypeNAME = id; transTypePOLI = id; transTypeTECH = id; translateButton = id; translateResults = id; translateTerm = id; translateWindow = id; unobserveMenuCell = id; versionString = id; }; SUPERCLASS = NSApplication; }; "GoServer" = {ACTIONS = {}; OUTLETS = {}; SUPERCLASS = Object; }; "GoServerList" = {ACTIONS = {}; OUTLETS = {}; SUPERCLASS = List; }; "GoView" = { ACTIONS = { "go:" = id; "pass:" = id; "showLastMove:" = id; "stop:" = id; "toggleCoords:" = id; "toggleShowHistFlag:" = id; "toggleSound:" = id; "undoLastMove:" = id; }; OUTLETS = { BlackPrisonString = id; BlackPrisonValue = id; BlackTerrString = id; BlackTerrValue = id; BlackTotalValue = id; ControlPanel = id; GameResult = id; IGSBlackPlayer = id; IGSGameNumber = id; IGSWhitePlayer = id; IGShandicap = id; IGSkomi = id; KomiValue = id; ScoringWindow = id; TypeOfScoring = id; WhitePrisonString = id; WhitePrisonValue = id; WhiteTerrString = id; WhiteTerrValue = id; WhiteTotalValue = id; blackTime = id; blacksPrisoners = id; board = id; gameMessage = id; gameMessage2 = id; mainMenu = id; passButton = id; playSounds = id; showCoords = id; showHistFlag = id; startButton = id; stopButton = id; whiteTime = id; whitesPrisoners = id; }; SUPERCLASS = NSView; }; "GoWindow" = { ACTIONS = {}; OUTLETS = {ControlPanel = id; Receiver = id; }; SUPERCLASS = NSWindow; }; "MatrixScrollView" = {ACTIONS = {}; OUTLETS = {}; SUPERCLASS = NSScrollView; };