/* GNU GO - the game of Go (Wei-Chi) Version 1.1 last revised 3-1-89 Copyright (C) Free Software Foundation, Inc. written by Man L. Li modified by Wayne Iba documented by Bob Webber NeXT version by John Neil */ /* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation - version 1. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License in file COPYING for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. Please report any bug/fix, modification, suggestion to mail address: Man L. Li Dept. of Computer Science University of Houston 4800 Calhoun Road Houston, TX 77004 e-mail address: manli@cs.uh.edu (Internet) coscgbn@uhvax1.bitnet (BITNET) 70070,404 (CompuServe) For the NeXT version, please report any bug/fix, modification, suggestion to mail address: John Neil Mathematics Department Portland State University PO Box 751 Portland, OR 97207 e-mail address: neil@math.mth.pdx.edu (Internet) neil@psuorvm.bitnet (BITNET) */ #import "GoServer.h" @implementation GoServer + (GoServer*)initFromPref:(int)i { NSString *buf = [[NSString alloc] initWithFormat:@"%@%d",@"Server", i]; return [ [NSUserDefaults standardUserDefaults] objectForKey:buf] ; } - init { name = [ [NSString alloc] init]; port = 0; login = [ [NSString alloc] init]; password = [ [NSString alloc] init]; return self; } - (GoServer*)initFromString:(NSString*)aString { NSString *buf; NSArray *listItems = [aString componentsSeparatedByString:@" "]; if (name) { [name release]; name = 0; } name = [ [listItems objectAtIndex:0] retain]; buf = [listItems objectAtIndex:1]; sscanf([buf cString], "%d", &port); if (login) { [login release]; login = 0; } login = [ [listItems objectAtIndex:2] retain]; if (password) { [password release]; password = 0; } password = [ [listItems objectAtIndex:3] retain]; return self; } - (NSString*)dumpToString { id portbuf = [ [NSString localizedStringWithFormat:@"%d", port] retain]; return [ [NSArray arrayWithObjects:name, portbuf, login, password, nil] componentsJoinedByString:@" "]; } /* - (void)saveToPref:(int)i { NSString *buf = [[NSString alloc] initWithFormat:@"%@%d",@"Server", i]; [[NSUserDefaults standardUserDefaults] setObject:[self dumpToString] forKey:buf]; } - (void)removeFromPref:(int)i { NSString *buf = [[NSString alloc] initWithFormat:@"%@%d",@"Server", i]; [[NSUserDefaults standardUserDefaults] removeObjectForKey:buf]; } */ - (NSString *)serverName { return name; } - (int) port { return port; } - (NSString*) login { return login; } - (NSString*) password { return password; } - setServerName:(NSString *) aName { [name release]; name = [ [NSString alloc]initWithString:aName]; return self; } - setPort:(int) aPort { port = aPort; return self; } - setLogin:(NSString*) aLogin { [login release]; login = [ [NSString alloc] initWithString:aLogin]; return self; } - setPassword:(NSString *) aPassword { [password release]; password = [ [NSString alloc] initWithString:aPassword]; return self; } - (void)dealloc { [name release]; [login release]; [password release]; { [super dealloc]; return; }; } @end