#ifndef __SCREEN_H_ #define __SCREEN_H_ void endgraphics (void); void startgraphics (WINDOW **w); void drawblock (WINDOW **w, int x, int y); void clearblock (WINDOW **w, int x, int y); void newdot (WINDOW **w, bool grid[GRIDX][GRIDY], int *x, int *y); #endif /* __SCREEN_H_ */