#ifndef GUI_H #define GUI_H #include #include "atomschach.h" extern void ReadCommandLine(char *argv[]); extern void init_gui(); extern void brett_anzeigen(bool update, bool border); extern void mensch_zug(brett_t *brett_p, zug_t *zug_p ); extern void zeige_zug(zug_t *zug_p); extern void game_over (zug_lesbar_t end_text); extern void brett_anzeigen (bool update, bool border); extern Uint32 think(Uint32 interval, void *dummy); extern void show_selected_piece (int x, int y, int x_old, int y_old); extern zug_lesbar_t message; extern bool random_position; extern bool rules; extern zug_lesbar_t show_tip; extern int selected, select_x, select_y, select_old_x, select_old_y; extern SDL_Event event; extern bool letzter_zug_mensch; #endif