// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id: r_sky.cpp 5 2007-01-16 19:13:59Z denis $ // // Copyright (C) 1993-1996 by id Software, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // DESCRIPTION: // Sky rendering. The DOOM sky is a texture map like any // wall, wrapping around. A 1024 columns equal 360 degrees. // The default sky map is 256 columns and repeats 4 times // on a 320 screen? // //----------------------------------------------------------------------------- #include #include "r_data.h" // [ML] 5/11/06 - Remove sky2 int skyflatnum; int skytexture; fixed_t skypos=0, skyspeed=0; VERSION_CONTROL (r_sky_cpp, "$Id: r_sky.cpp 5 2007-01-16 19:13:59Z denis $")