/* Copyright (C) 1995-2002 FSGames. Ported by Sean Ford and Yan Shosh * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __GUY_H #define __GUY_H // Definition of GUY class #include "base.h" class guy // for the picker, loading team info { public: guy (); guy (char whatfamily); ~guy(); long query_heart_value(); // how much are we worth? char name[12]; char family; // our family short strength; short dexterity; short constitution; short intelligence; short level; short armor; unsigned long exp; short kills; // version 3+ long level_kills; // version 3+ long total_damage; // version 4+ long total_hits; // version 4+ long total_shots; // version 4+ short teamnum; // version 5+ guy *next; }; #endif