/* Copyright (C) 1995-2002 FSGames. Ported by Sean Ford and Yan Shosh * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __PIXIEN_H #define __PIXIEN_H // Definition of PIXIEN class #include "base.h" #include "pixie.h" class pixieN : public pixie { public: pixieN(unsigned char *data, screen *myscreen); pixieN(unsigned char *data, screen *myscreen, int doaccel); ~pixieN(); short set_frame(short framenum); short query_frame(); short next_frame(); protected: short frames; // total frames short frame; // current frame unsigned char * facings; }; #endif