2004-04-30 08:28 upi * src/main.cpp (1.17): Minor bugfixes. 2004-04-30 08:25 upi * src/PlayerSelectController.cpp (1.2): Fixed player selection in network mode. 2004-04-30 08:22 upi * src/: Game.cpp (1.23), GameOver.cpp (1.7), OnlineChat.cpp (1.5), menu.cpp (1.15): New sound effects. 2004-04-30 08:19 upi * src/Demo.cpp (1.11): European Union Edition message added 2004-04-30 08:18 upi * src/: Background.cpp (1.4), gfx.cpp (1.6): Images are now jpg + mask instead of paletted png. 2004-04-30 08:17 upi * src/: Audio.cpp (1.4), Audio.h (1.2): New sound effects based on an editable soundmap in the sound directory. 2004-04-12 11:49 upi * src/: DrawRle.h (1.1), PlayerSelectController.cpp (1.1), PlayerSelectController.h (1.1), PlayerSelectView.cpp (1.1), PlayerSelectView.h (1.1): Adjusted frontend to many-player and team modes; switched to 16-bpp and above. 2004-04-12 11:27 upi * src/: Audio.cpp (1.3), Backend.cpp (1.9), Backend.h (1.7), Background.cpp (1.3), Background.h (1.3), Chooser.cpp (1.2), Chooser.h (1.2), Demo.cpp (1.10), FighterStats.cpp (1.6), Game.cpp (1.22), Game.h (1.8), GameOver.cpp (1.6), Joystick.cpp (1.3), Joystick.h (1.2), Makefile.am (1.9), Makefile.in (1.9), MortalNetwork.h (1.7), MortalNetworkImpl.cpp (1.13), OnlineChat.cpp (1.4), PlayerSelect.cpp (1.14), PlayerSelect.h (1.6), RlePack.cpp (1.8), RlePack.h (1.4), State.cpp (1.10), State.h (1.9), common.cpp (1.4), common.h (1.5), gfx.cpp (1.5), gfx.h (1.6), main.cpp (1.16), menu.cpp (1.14), menu.h (1.5): Adjusted frontend to many-player and team modes; switched to 16-bpp and above. 2004-04-12 11:17 upi * data/script/: Backend.pl (1.10), CollectedStats.pl (1.2), DataHelper.pl (1.7), Doodad.pl (1.5), Fighter.pl (1.10), FighterStats.pl (1.7), PlayerInput.pl (1.4): Adjusted backend to many-player and team modes. 2004-03-03 21:05 upi * src/: Demo.cpp (1.9), FighterStats.cpp (1.5), Game.cpp (1.21), Joystick.cpp (1.2): Minor fixes before 0.6 release. 2004-03-02 10:52 upi * src/: Game.cpp (1.20), Game.h (1.7), MortalNetwork.h (1.6), MortalNetworkImpl.cpp (1.12), MortalNetworkImpl.h (1.6), PlayerSelect.cpp (1.13), main.cpp (1.15): Implementation: The game background is now synchronized in network mode. 2004-03-02 10:50 upi * data/script/Backend.pl (1.9): Bugfix: The startup code of characters is no longer run twice. 2004-03-02 10:16 upi * src/: OnlineChat.cpp (1.3), TextArea.cpp (1.4), sge_tt_text.cpp (1.7): Minor improvements to CTextArea (Faster typing, scrolling, no last character off-by-one bug) 2004-03-02 10:14 upi * src/main.cpp (1.14): Bugfix: Now you can go to the demo directly from MortalNet. 2004-03-02 09:47 upi * src/main.cpp (1.13): Return to MortalNet after network game disconnects 2004-03-02 09:17 upi * src/: Demo.cpp (1.8), Event.h (1.1), Game.cpp (1.19), GameOver.cpp (1.5), Joystick.cpp (1.1), Joystick.h (1.1), OnlineChat.cpp (1.2), OnlineChat.h (1.2), PlayerSelect.cpp (1.12), common.cpp (1.3), gfx.cpp (1.4), gfx.h (1.5), main.cpp (1.12), menu.cpp (1.13), menu.h (1.4): Added joystick support. 2004-03-02 09:15 upi * src/State.cpp (1.9): User and language detection for win32 fixed. 2004-03-02 09:04 upi * src/MortalNetworkImpl.cpp (1.11): Bugfix: Network messages are now all sent in one packet instead of two packets. (oops) 2004-03-01 13:47 upi * src/: Backend.cpp (1.8), Backend.h (1.6), Background.cpp (1.2), Game.cpp (1.18), Game.h (1.6), Makefile.am (1.8), Makefile.in (1.8), MortalNetwork.h (1.5), MortalNetworkImpl.cpp (1.10), MortalNetworkImpl.h (1.5), common.cpp (1.2), main.cpp (1.11): Updated networking (less lag, symmetric degradation) 2004-03-01 13:43 upi * data/gfx/Makefile.am (1.5): Updated graphics for 0.6 release. 2004-03-01 13:00 upi * data/script/: Backend.pl (1.8), CollectStats.pl (1.1), CollectedStats.pl (1.1), DataHelper.pl (1.6), Doodad.pl (1.4), Fighter.pl (1.9), FighterStats.pl (1.6), Makefile.am (1.4), Makefile.in (1.4), PlayerInput.pl (1.3), QuickSave.pl (1.2), Rewind.pl (1.1), Translate.pl (1.8): Updated networking (less lag, symmetric degradation) 2004-03-01 12:51 upi * data/: Makefile.am (1.3), Makefile.in (1.3): Fix CVS problem with characters directory. 2004-03-01 12:50 upi * ChangeLog (1.4), README (1.3), TODO (1.3), configure (1.3), configure.in (1.4), openmortal.lsm (1.3): Version number set to 0.6 2004-02-14 11:04 upi * data/script/: DataHelper.pl (1.5), Fighter.pl (1.8): RFE824745: Blocking improved: Now it works faster, and causes DEL penalties to the opponent. Block jumpkicking and jumppunching is greatly penaltized. 2004-02-14 09:13 upi * data/script/PlayerInput.pl (1.2): Implementation: Better key handling. Arrow keys now work as default if they are kept pressed (RFE891821) 2004-02-13 20:38 upi * src/MortalNetworkImpl.cpp (1.9): Clearer messages when connecting. 2004-02-13 20:29 upi * src/: Demo.cpp (1.7), main.cpp (1.10): Added version string to title screen, "Press Escape for the menu" message to demo screens. 2004-02-05 09:54 upi * src/: Game.cpp (1.17), sge_tt_text.cpp (1.6): Fixed unicode translation bug. 2004-02-05 08:43 vfortuna * src/MortalNetworkImpl.cpp (1.8): Fixed compile error 2004-02-05 08:23 vfortuna * data/script/FighterStats.hu (1.2): Removed obsolete file FighterStats.hu 2004-02-05 07:56 upi * data/script/: Makefile.am (1.3), Makefile.in (1.3): Removed obsolete FighterStats.hu 2004-02-05 05:32 vfortuna * data/script/FighterStats.hu (1.1): Initial revision (Fighters Stats Hungarian Translation) 2004-02-04 15:00 vfortuna * data/script/Translate.pl (1.7): Portuguese LanguageCode correction and minor changes in translation. 2004-02-04 02:22 vfortuna * data/script/Translate.pl (1.6): Minor Portuguese translation correction and some credits update 2004-02-04 01:14 vfortuna * src/menu.cpp (1.12): Added Portuguese Language 2004-02-04 00:45 vfortuna * data/script/Translate.pl (1.5): Added Portuguese Translation 2004-01-31 16:10 upi * data/script/Translate.pl (1.4): Updated credits. 2004-01-31 14:05 upi * data/gfx/Makefile.in (1.5): level7 is now parallax, added level8. 2004-01-31 13:53 upi * data/gfx/: Makefile.am (1.4), Makefile.in (1.4), level7.desc (1.1), level7.png (1.2), level7_cumi.png (1.1), level7_ground1.png (1.1), level7_ground2.png (1.1), level7_ground3.png (1.1), level7_ground4.png (1.1), level7_logo.png (1.1), level7_sky.png (1.1), level7_upi.png (1.1), level8.png (1.1): level7 is now parallax, added level8. 2004-01-30 23:21 upi * configure.in (1.3): Bumped version to 0.5 for testing before the release. 2004-01-30 23:13 upi * src/: Background.h (1.2), FighterStats.h (1.2), Game.cpp (1.16), MortalNetworkImpl.cpp (1.7), State.cpp (1.8): Fixes for Visual C++ 2004-01-30 23:12 upi * src/: OnlineChat.cpp (1.1), OnlineChat.h (1.1): Added online chat. 2004-01-30 15:52 upi * data/script/: FighterStats.pl (1.5), Translate.pl (1.3): Fix for UTF-8/unicode locales. 2004-01-30 15:50 upi * data/fonts/: Makefile.am (1.3), Makefile.in (1.3), thin.ttf (1.1): Added graphics capabilities for online chat. 2004-01-30 15:49 upi * src/: Makefile.am (1.7), Makefile.in (1.7), MortalNetworkImpl.cpp (1.6), State.h (1.8), main.cpp (1.9), menu.cpp (1.11), menu.h (1.3): Added online chat. 2004-01-30 15:46 upi * src/: TextArea.cpp (1.3), TextArea.h (1.3), gfx.h (1.4), sge_tt_text.cpp (1.5), sge_tt_text.h (1.4), PlayerSelect.cpp (1.11): Added graphics capabilities for online chat. 2004-01-30 15:44 upi * src/: Demo.cpp (1.6), Game.cpp (1.15), GameOver.cpp (1.4), common.h (1.4): Adjusted to interface change in DoMenu. 2004-01-30 15:41 upi * src/FlyingChars.cpp (1.4): Suppressed a warning. 2004-01-30 08:14 upi * data/sound/: Last_Ninja_-_The_Wilderness.mid (1.2), Makefile.in (1.3): Removed midi. 2004-01-29 23:54 upi * src/: Game.cpp (1.14), RlePack.cpp (1.7), RlePack.h (1.3), sge_primitives.cpp (1.3): Added elliptic shadows 2004-01-29 18:33 upi * src/: MortalNetwork.h (1.4), MortalNetworkImpl.cpp (1.5), MortalNetworkImpl.h (1.4), State.cpp (1.7), State.h (1.7), main.cpp (1.8), menu.cpp (1.10): Added nicknames to the network mode. 2004-01-29 18:30 upi * src/Game.cpp (1.13): Sounds now played correctly on the client side 2004-01-29 15:05 upi * data/gfx/PlayerSelect_chat.png (1.3): Larger chat area. 2004-01-29 14:45 upi * data/gfx/PlayerSelect_chat.png (1.2): Larger chat area. 2004-01-29 14:45 upi * src/menu.cpp (1.9): Friendlier player key selection. 2004-01-29 14:44 upi * src/: MortalNetworkImpl.cpp (1.4), PlayerSelect.cpp (1.10), TextArea.cpp (1.2), TextArea.h (1.2): Cuter, colorful, scrollable chat. 2004-01-29 13:05 upi * src/: Game.cpp (1.12), MortalNetwork.h (1.3), MortalNetworkImpl.cpp (1.3), MortalNetworkImpl.h (1.3), PlayerSelect.cpp (1.9), PlayerSelect.h (1.5), main.cpp (1.7), menu.cpp (1.8): Network play enhancements: HurryUp/TimeUp transfer, disconnect detection during game, disconnection during synchronization, checking the availability of remote fighters, Game Params sent to chat box. 2004-01-29 12:52 upi * data/sound/: Makefile.am (1.3), pop.wav (1.1), ride.mod (1.1): Added new intro music to replace mid 2004-01-28 20:14 upi * data/gfx/: Makefile.am (1.3), PlayerSelect_chat.png (1.1), Makefile.in (1.3): Added network mode PlayerSelect screen 2004-01-28 20:08 upi * src/: Backend.cpp (1.7), Backend.h (1.5), Chooser.cpp (1.1), Chooser.h (1.1), Game.cpp (1.11), Game.h (1.5), Makefile.am (1.6), Makefile.in (1.6), MortalNetwork.h (1.2), MortalNetworkImpl.cpp (1.2), MortalNetworkImpl.h (1.2), PlayerSelect.cpp (1.8), PlayerSelect.h (1.4), TextArea.cpp (1.1), TextArea.h (1.1), gfx.h (1.3), main.cpp (1.6), menu.cpp (1.7), sge_surface.cpp (1.3), sge_surface.h (1.3), sge_tt_text.cpp (1.4), sge_tt_text.h (1.3): Added support and related classes and methods for network game. 2004-01-28 20:00 upi * data/script/Backend.pl (1.7): Removed the variable, this is now handled by the C++ part. 2004-01-28 20:00 upi * data/script/FighterStats.pl (1.4): Added the CODENAME attribute to fighters, as a basename to all files. 2004-01-28 19:59 upi * data/script/: Translate.pl (1.2), Fighter.pl (1.7): Minor translation updates 2004-01-26 18:14 upi * data/sound/: Makefile.am (1.2), Makefile.in (1.2), moo2.voc (1.1): Added 'moo'. 2004-01-26 17:49 upi * data/gfx/: Makefile.am (1.2), Makefile.in (1.2), PlayerSelect.png (1.2), Story2.png (1.1), level1.png (1.2), level2.png (1.1), level3.desc (1.1), level3.png (1.2), level3_city.png (1.1), level3_ground.png (1.1), level3_moon.png (1.1), level3_sky.png (1.1), level4.desc (1.1), level4_earth.png (1.1), level4_ground.png (1.1), level4_moon.png (1.1), level4_nebula.png (1.1), level4_rock.png (1.1), level4_saturn.png (1.1), level5.png (1.1), level6.png (1.1), level7.png (1.1): Updated graphics files after parallax backgrounds. 2004-01-26 17:37 upi * data/script/: Bence.pl (1.3), Cumi.pl (1.3), Descant.pl (1.4), Grizli.pl (1.4), Kolos.pl (1.2), Maci.pl (1.3), Sirpi.pl (1.3), UPi.pl (1.3), Ulmar.pl (1.4), Zoli.pl (1.3): Minor updates after version 0.4 2004-01-26 17:32 upi * data/script/: Backend.pl (1.6), Collision.pl (1.2), DataHelper.pl (1.4), Doodad.pl (1.3), Fighter.pl (1.6), FighterStats.pl (1.3), Makefile.am (1.2), Makefile.in (1.2), State.pl (1.2), Translate.pl (1.1): Minor updates and translations after version 0.4 2004-01-26 17:27 upi * data/fonts/: CreditsFont2.png (1.1), Makefile.am (1.2), Makefile.in (1.2), bradybun.ttf (1.1), brandybun3.png (1.1), deadgrit.ttf (1.1), glossyfont.png (1.2): New and improved international fonts! 2004-01-26 17:24 upi * data/: Makefile.am (1.2), Makefile.in (1.2): Import after version 0.4 2004-01-26 17:21 upi * ChangeLog (1.3), INSTALL (1.2), Makefile.am (1.2), Makefile.in (1.2), README (1.2), TODO (1.2), aclocal.m4 (1.2), config.guess (1.2), config.sub (1.2), configure (1.2), configure.in (1.2), openmortal.lsm (1.2): Updated after version 0.4. Now requires SDL_net too. 2004-01-26 17:10 upi * src/FighterStats.h (1.1): Separated the FighterStats class from the Demo.h header. 2004-01-26 17:08 upi * src/: Makefile.am (1.5), Makefile.in (1.5), MortalNetwork.h (1.1), MortalNetworkImpl.cpp (1.1), MortalNetworkImpl.h (1.1), PlayerSelect.cpp (1.7), PlayerSelect.h (1.3), main.cpp (1.5), menu.cpp (1.6), menu.h (1.2): Initial implementation of network support (RFE 824908) 2004-01-26 17:01 upi * src/: Backend.cpp (1.6), Demo.cpp (1.5), Demo.h (1.3), FighterEnum.h (1.2), FighterStats.cpp (1.4), FlyingChars.cpp (1.3), FlyingChars.h (1.2), Game.cpp (1.10), Game.h (1.4), State.cpp (1.6), State.h (1.6), common.h (1.3), gfx.cpp (1.3), gfx.h (1.2), sge_bm_text.cpp (1.4): Implemented translations (English, Hungarian, Spanish, French), as described in RFE 824819. 2004-01-11 22:00 upi * src/: Background.cpp (1.1), Background.h (1.1), Game.cpp (1.9), Game.h (1.3), Makefile.am (1.4), Makefile.in (1.4): Implemented RFE 824454: Multi-layer arenas 2004-01-11 21:56 upi * src/Backend.cpp (1.5): Quick fix to handle the end of the demo more gracefully. 2004-01-11 18:17 upi * src/sge_tt_text.cpp (1.3): Fixed bug 874911: compilation should work with newer versions of freetype2. 2004-01-11 18:04 upi * src/RlePack.cpp (1.6): Fixed bug 874234: loading now works on big endian systems, such as MacOS X. 2004-01-11 17:41 upi * src/: Backend.cpp (1.4), Demo.cpp (1.4), Demo.h (1.2), FighterStats.cpp (1.3), Game.cpp (1.8), Makefile.am (1.3), Makefile.in (1.3), MszPerl.h (1.1), PlayerSelect.cpp (1.6), RlePack.cpp (1.5), State.cpp (1.5), State.h (1.5), main.cpp (1.4), sge_bm_text.cpp (1.3), sge_bm_text.h (1.3): Import of version 0.4 sources. 2003-10-12 15:50 upi * src/: Game.cpp (1.7), Game.h (1.2), State.cpp (1.4), State.h (1.4), menu.cpp (1.5): Implemented: Speed control (from "Snail race" to "Kung-fu movie") 2003-10-05 10:03 upi * data/sound/: 2nd_pm.s3m (1.1), Last_Ninja_-_The_Wilderness.mid (1.1), alarm.voc (1.1), aroooga.voc (1.1), ba_gooock.voc (1.1), bowling.voc (1.1), car_start.voc (1.1), crashhh.voc (1.1), ding.voc (1.1), evil_laughter.voc (1.1), machine_start.voc (1.1), magic.voc (1.1), pop.voc (1.1), shades_rollup.voc (1.1), slip4.voc (1.1), splat.wav (1.1), splat2.voc (1.1), splat_.voc (1.1), strange_button.voc (1.1), strange_quack.voc (1.1), thump.voc (1.1), thump.wav (1.1), thump3.voc (1.1), woman_screams.voc (1.1), woosh.voc (1.1), woosh.wav (1.1): Added sound to CVS. 2003-10-05 09:54 upi * data/gfx/: Credits.png (1.1), Doodads.png (1.1), FighterStats.png (1.1), Foot.png (1.1), GameOver.png (1.1), Mortal.png (1.1), PlayerSelect.png (1.1), Story1.png (1.1), icon.bmp (1.1), icon.png (1.1), level1.png (1.1), level3.png (1.1): Added gfx to CVS. 2003-10-05 09:50 upi * data/fonts/: aardvark.ttf (1.1), fangfont.png (1.1), glossyfont.png (1.1), gooddogc.ttf (1.1), impactfont2.png (1.1), manslem.ttf (1.1): Added fonts to CVS 2003-10-03 08:58 upi * ChangeLog (1.2), data/script/Backend.pl (1.5), data/script/Bence.pl (1.2), data/script/Cumi.pl (1.2), data/script/DataHelper.pl (1.3), data/script/Descant.pl (1.3), data/script/Doodad.pl (1.2), data/script/Fighter.pl (1.5), data/script/FighterStats.pl (1.2), data/script/Grizli.pl (1.3), data/script/Maci.pl (1.2), data/script/Sirpi.pl (1.2), data/script/UPi.pl (1.2), data/script/Ulmar.pl (1.3), data/script/Zoli.pl (1.2), src/Backend.cpp (1.3), src/Backend.h (1.4), src/Demo.cpp (1.3), src/Game.cpp (1.6), src/PlayerSelect.cpp (1.5): Added fighter registry. Started implementation of projectiles. 2003-09-12 11:49 upi * src/: Backend.h (1.3), Game.cpp (1.5), PlayerSelect.cpp (1.4), PlayerSelect.h (1.2): Fighter names are displayed in the PlayerSelect and Game screens. 2003-09-12 11:48 upi * src/menu.cpp (1.4): "Hit Points" changed to "Stamina" in the menu. 2003-09-12 11:47 upi * data/script/: Backend.pl (1.4), Fighter.pl (1.4): Fighters can no longer be "cornered". If a fighter is hit at the edge of the arena, the other fighter is pushed back. 2003-09-12 11:45 upi * data/script/Descant.pl (1.2): Descant now cannot be leg swept too many times. 2003-09-11 21:54 upi * data/script/: Backend.pl (1.3), DataHelper.pl (1.2), Fighter.pl (1.3), Grizli.pl (1.2): Added "Earthquake" effect. 2003-09-11 17:42 upi * src/: Demo.cpp (1.2), State.h (1.3): Cleanup: Removed needless variables from SState. 2003-09-11 17:40 upi * src/RlePack.cpp (1.4): Bugfix: Flipped characters no longer roll over to the left of the screen by one pixel 2003-09-07 16:08 upi * data/script/: Backend.pl (1.2), Fighter.pl (1.2): Bugfix: Blocking with your back turned no longer works. 2003-09-07 16:03 upi * src/: Game.cpp (1.4), GameOver.cpp (1.3), Makefile.in (1.2): Fixed several issues related to menu invocation, game starting, game surrender in various screens. They now all work alike. 2003-09-06 22:21 upi * data/script/Ulmar.pl (1.2): Ulmar: Fixed the "double lowpunch" bug. 2003-09-06 21:50 upi * src/: Backend.cpp (1.2), Backend.h (1.2), FighterEnum.h (1.1), FighterStats.cpp (1.2), Game.cpp (1.3), GameOver.cpp (1.2), Makefile.am (1.2), PlayerSelect.cpp (1.3), PlayerSelect.h (1.1), RlePack.cpp (1.3), RlePack.h (1.2), State.cpp (1.3), common.h (1.2), main.cpp (1.3), menu.cpp (1.3): RlePack: Responsibilities cleaned up, updated to new coding conventions. PlayerSelect: Now an object. Backend: perl is no longer included in the main header. Eliminated the direct use of perl in some files. 2003-09-05 12:37 upi * src/State.cpp (1.2): Fixed windows and linux ini file location bug. 2003-09-01 22:40 upi * mkinstalldirs (1.2), src/Audio.cpp (1.2), src/FlyingChars.cpp (1.2), src/Game.cpp (1.2), src/PlayerSelect.cpp (1.2), src/RlePack.cpp (1.2), src/State.h (1.2), src/gfx.cpp (1.2), src/main.cpp (1.2), src/menu.cpp (1.2), src/sge_bm_text.cpp (1.2), src/sge_bm_text.h (1.2), src/sge_primitives.cpp (1.2), src/sge_primitives.h (1.2), src/sge_surface.cpp (1.2), src/sge_surface.h (1.2), src/sge_tt_text.cpp (1.2), src/sge_tt_text.h (1.2): Cleanup: removed gcc-specific code, cleaned up includes, minor bugfixes 2003-09-01 21:30 upi * TODO (1.1), openmortal.lsm (1.1), README (1.1), aclocal.m4 (1.1), configure (1.1), configure.in (1.1), config.guess (1.1), install-sh (1.1), Makefile.am (1.1), config.sub (1.1), missing (1.1), mkinstalldirs (1.1), AUTHORS (1.1), ChangeLog (1.1), INSTALL (1.1), Makefile.in (1.1), acinclude.m4 (1.1), config.h.in (1.1), stamp-h.in (1.1), COPYING (1.1), src/sge_primitives.h (1.1), src/sge_tt_text.h (1.1), src/menu.cpp (1.1), src/Audio.h (1.1), src/Demo.h (1.1), src/Game.h (1.1), src/RlePack.h (1.1), src/gfx.h (1.1), src/sge_primitives.cpp (1.1), src/FlyingChars.h (1.1), src/sge_tt_text.cpp (1.1), src/Backend.cpp (1.1), src/Demo.cpp (1.1), src/GameOver.cpp (1.1), src/sge_bm_text.cpp (1.1), src/Backend.h (1.1), src/FighterStats.cpp (1.1), src/main.cpp (1.1), src/sge_bm_text.h (1.1), src/State.cpp (1.1), src/sge_surface.cpp (1.1), src/FlyingChars.cpp (1.1), src/Game.cpp (1.1), src/Makefile.am (1.1), src/common.h (1.1), src/gfx.cpp (1.1), src/sge_internal.h (1.1), src/Makefile.in (1.1), src/menu.h (1.1), src/sge_surface.h (1.1), src/PlayerSelect.cpp (1.1), src/State.h (1.1), src/common.cpp (1.1), src/sge_config.h (1.1), data/Makefile.am (1.1), data/Makefile.in (1.1), data/fonts/Makefile.am (1.1), data/gfx/Makefile.am (1.1), data/gfx/Makefile.in (1.1), src/Audio.cpp (1.1), src/RlePack.cpp (1.1), data/fonts/Makefile.in (1.1), data/sound/Makefile.am (1.1), data/sound/Makefile.in (1.1), data/script/Backend.pl (1.1), data/script/Bence.pl (1.1), data/script/PlayerInput.pl (1.1), data/script/QuickSave.pl (1.1), data/script/Sirpi.pl (1.1), data/script/UPi.pl (1.1), data/script/Collision.pl (1.1), data/script/FighterStats.pl (1.1), data/script/State.pl (1.1), data/script/Keys.pl (1.1), data/script/Cumi.pl (1.1), data/script/Descant.pl (1.1), data/script/Doodad.pl (1.1), data/script/Grizli.pl (1.1), data/script/Makefile.am (1.1), data/script/Makefile.in (1.1), data/script/Ulmar.pl (1.1), data/script/Damage.pl (1.1), data/script/Fighter.pl (1.1), data/script/Maci.pl (1.1), data/script/Zoli.pl (1.1), data/script/DataHelper.pl (1.1), data/script/Kolos.pl (1.1): Initial revision 2003-09-01 21:30 upi * TODO (1.1.1.1), openmortal.lsm (1.1.1.1), README (1.1.1.1), aclocal.m4 (1.1.1.1), configure (1.1.1.1), configure.in (1.1.1.1), config.guess (1.1.1.1), install-sh (1.1.1.1), Makefile.am (1.1.1.1), config.sub (1.1.1.1), missing (1.1.1.1), mkinstalldirs (1.1.1.1), AUTHORS (1.1.1.1), ChangeLog (1.1.1.1), INSTALL (1.1.1.1), Makefile.in (1.1.1.1), acinclude.m4 (1.1.1.1), config.h.in (1.1.1.1), stamp-h.in (1.1.1.1), COPYING (1.1.1.1), src/sge_primitives.h (1.1.1.1), src/sge_tt_text.h (1.1.1.1), src/menu.cpp (1.1.1.1), src/Audio.h (1.1.1.1), src/Demo.h (1.1.1.1), src/Game.h (1.1.1.1), src/RlePack.h (1.1.1.1), src/gfx.h (1.1.1.1), src/sge_primitives.cpp (1.1.1.1), src/FlyingChars.h (1.1.1.1), src/sge_tt_text.cpp (1.1.1.1), src/Backend.cpp (1.1.1.1), src/Demo.cpp (1.1.1.1), src/GameOver.cpp (1.1.1.1), src/sge_bm_text.cpp (1.1.1.1), src/Backend.h (1.1.1.1), src/FighterStats.cpp (1.1.1.1), src/main.cpp (1.1.1.1), src/sge_bm_text.h (1.1.1.1), src/State.cpp (1.1.1.1), src/sge_surface.cpp (1.1.1.1), src/FlyingChars.cpp (1.1.1.1), src/Game.cpp (1.1.1.1), src/Makefile.am (1.1.1.1), src/common.h (1.1.1.1), src/gfx.cpp (1.1.1.1), src/sge_internal.h (1.1.1.1), src/Makefile.in (1.1.1.1), src/menu.h (1.1.1.1), src/sge_surface.h (1.1.1.1), src/PlayerSelect.cpp (1.1.1.1), src/State.h (1.1.1.1), src/common.cpp (1.1.1.1), src/sge_config.h (1.1.1.1), data/Makefile.am (1.1.1.1), data/Makefile.in (1.1.1.1), data/fonts/Makefile.am (1.1.1.1), data/gfx/Makefile.am (1.1.1.1), data/gfx/Makefile.in (1.1.1.1), src/Audio.cpp (1.1.1.1), src/RlePack.cpp (1.1.1.1), data/fonts/Makefile.in (1.1.1.1), data/sound/Makefile.am (1.1.1.1), data/sound/Makefile.in (1.1.1.1), data/script/Backend.pl (1.1.1.1), data/script/Bence.pl (1.1.1.1), data/script/PlayerInput.pl (1.1.1.1), data/script/QuickSave.pl (1.1.1.1), data/script/Sirpi.pl (1.1.1.1), data/script/UPi.pl (1.1.1.1), data/script/Collision.pl (1.1.1.1), data/script/FighterStats.pl (1.1.1.1), data/script/State.pl (1.1.1.1), data/script/Keys.pl (1.1.1.1), data/script/Cumi.pl (1.1.1.1), data/script/Descant.pl (1.1.1.1), data/script/Doodad.pl (1.1.1.1), data/script/Grizli.pl (1.1.1.1), data/script/Makefile.am (1.1.1.1), data/script/Makefile.in (1.1.1.1), data/script/Ulmar.pl (1.1.1.1), data/script/Damage.pl (1.1.1.1), data/script/Fighter.pl (1.1.1.1), data/script/Maci.pl (1.1.1.1), data/script/Zoli.pl (1.1.1.1), data/script/DataHelper.pl (1.1.1.1), data/script/Kolos.pl (1.1.1.1): release version 0.3, initial CVS version