## Process this file with automake to produce Makefile.in bin_PROGRAMS = openmortal openmortal_SOURCES = \ Audio.cpp FlyingChars.cpp MortalNetworkImpl.cpp sge_primitives.cpp \ Backend.cpp Game.cpp OnlineChat.cpp sge_surface.cpp \ Background.cpp GameOver.cpp PlayerSelectController.cpp sge_tt_text.cpp \ Chooser.cpp gfx.cpp PlayerSelect.cpp State.cpp \ common.cpp Joystick.cpp PlayerSelectView.cpp TextArea.cpp \ Demo.cpp main.cpp RlePack.cpp \ FighterStats.cpp menu.cpp sge_bm_text.cpp EXTRA_DIST = $(openmortal_SOURCES)\ Audio.h Event.h menu.h PlayerSelectView.h sge_tt_text.h \ Backend.h FighterEnum.h MortalNetwork.h RlePack.h State.h \ Background.h FighterStats.h MortalNetworkImpl.h sge_bm_text.h TextArea.h \ Chooser.h FlyingChars.h MszPerl.h sge_config.h \ common.h Game.h OnlineChat.h sge_internal.h \ Demo.h gfx.h PlayerSelectController.h sge_primitives.h \ DrawRle.h Joystick.h PlayerSelect.h sge_surface.h CXXFLAGS= @CXXFLAGS@ -DDATADIR=\"${pkgdatadir}\" -Wall # set the include path found by configure #INCLUDES= $(all_includes) # the library search path. #msz_LDFLAGS = $(all_libraries)