# Makefile.in generated automatically by automake 1.4-p6 from Makefile.am # Copyright (C) 1994, 1995-8, 1999, 2001 Free Software Foundation, Inc. # This Makefile.in is free software; the Free Software Foundation # gives unlimited permission to copy and/or distribute it, # with or without modifications, as long as this notice is preserved. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY, to the extent permitted by law; without # even the implied warranty of MERCHANTABILITY or FITNESS FOR A # PARTICULAR PURPOSE. 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ACLOCAL = @ACLOCAL@ AUTOCONF = @AUTOCONF@ AUTOMAKE = @AUTOMAKE@ AUTOHEADER = @AUTOHEADER@ INSTALL = @INSTALL@ INSTALL_PROGRAM = @INSTALL_PROGRAM@ $(AM_INSTALL_PROGRAM_FLAGS) INSTALL_DATA = @INSTALL_DATA@ INSTALL_SCRIPT = @INSTALL_SCRIPT@ transform = @program_transform_name@ NORMAL_INSTALL = : PRE_INSTALL = : POST_INSTALL = : NORMAL_UNINSTALL = : PRE_UNINSTALL = : POST_UNINSTALL = : build_alias = @build_alias@ build_triplet = @build@ host_alias = @host_alias@ host_triplet = @host@ target_alias = @target_alias@ target_triplet = @target@ AUTODIRS = @AUTODIRS@ CC = @CC@ CXX = @CXX@ FT2_CFLAGS = @FT2_CFLAGS@ FT2_CONFIG = @FT2_CONFIG@ FT2_LIBS = @FT2_LIBS@ HAVE_LIB = @HAVE_LIB@ LIB = @LIB@ LTLIB = @LTLIB@ MAKEINFO = @MAKEINFO@ PACKAGE = @PACKAGE@ PERL = @PERL@ SDL_CFLAGS = @SDL_CFLAGS@ SDL_CONFIG = @SDL_CONFIG@ SDL_LIBS = @SDL_LIBS@ VERSION = @VERSION@ perl_embed_ccflags = @perl_embed_ccflags@ perl_embed_ldflags = @perl_embed_ldflags@ bin_PROGRAMS = openmortal openmortal_SOURCES = Audio.cpp FlyingChars.cpp MortalNetworkImpl.cpp sge_primitives.cpp Backend.cpp Game.cpp OnlineChat.cpp sge_surface.cpp Background.cpp GameOver.cpp PlayerSelectController.cpp sge_tt_text.cpp Chooser.cpp gfx.cpp PlayerSelect.cpp State.cpp common.cpp Joystick.cpp PlayerSelectView.cpp TextArea.cpp Demo.cpp main.cpp RlePack.cpp FighterStats.cpp menu.cpp sge_bm_text.cpp EXTRA_DIST = $(openmortal_SOURCES) Audio.h Event.h menu.h PlayerSelectView.h sge_tt_text.h Backend.h FighterEnum.h MortalNetwork.h RlePack.h State.h Background.h FighterStats.h MortalNetworkImpl.h sge_bm_text.h TextArea.h Chooser.h FlyingChars.h MszPerl.h sge_config.h common.h Game.h OnlineChat.h sge_internal.h Demo.h gfx.h PlayerSelectController.h sge_primitives.h DrawRle.h Joystick.h PlayerSelect.h sge_surface.h CXXFLAGS = @CXXFLAGS@ -DDATADIR=\"${pkgdatadir}\" -Wall mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs CONFIG_HEADER = ../config.h CONFIG_CLEAN_FILES = PROGRAMS = $(bin_PROGRAMS) DEFS = @DEFS@ -I. -I$(srcdir) -I.. CPPFLAGS = @CPPFLAGS@ LDFLAGS = @LDFLAGS@ LIBS = @LIBS@ openmortal_OBJECTS = Audio.o FlyingChars.o MortalNetworkImpl.o \ sge_primitives.o Backend.o Game.o OnlineChat.o sge_surface.o \ Background.o GameOver.o PlayerSelectController.o sge_tt_text.o \ Chooser.o gfx.o PlayerSelect.o State.o common.o Joystick.o \ PlayerSelectView.o TextArea.o Demo.o main.o RlePack.o FighterStats.o \ menu.o sge_bm_text.o openmortal_LDADD = $(LDADD) openmortal_DEPENDENCIES = openmortal_LDFLAGS = CXXCOMPILE = $(CXX) $(DEFS) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) CXXLD = $(CXX) CXXLINK = $(CXXLD) $(AM_CXXFLAGS) $(CXXFLAGS) $(LDFLAGS) -o $@ DIST_COMMON = Makefile.am Makefile.in DISTFILES = $(DIST_COMMON) $(SOURCES) $(HEADERS) $(TEXINFOS) $(EXTRA_DIST) TAR = gtar GZIP_ENV = --best SOURCES = $(openmortal_SOURCES) OBJECTS = $(openmortal_OBJECTS) all: all-redirect .SUFFIXES: .SUFFIXES: .S .c .cpp .o .s $(srcdir)/Makefile.in: Makefile.am $(top_srcdir)/configure.in $(ACLOCAL_M4) cd 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FighterStats.h Demo.h Event.h ../config.h FighterStats.o: FighterStats.cpp PlayerSelect.h FighterEnum.h common.h \ FlyingChars.h sge_bm_text.h sge_internal.h sge_config.h \ sge_tt_text.h gfx.h RlePack.h Backend.h State.h FighterStats.h \ Demo.h MszPerl.h FlyingChars.o: FlyingChars.cpp FlyingChars.h sge_bm_text.h \ sge_internal.h sge_config.h sge_surface.h common.h Game.o: Game.cpp sge_surface.h sge_internal.h sge_config.h \ sge_primitives.h sge_bm_text.h Event.h PlayerSelect.h \ FighterEnum.h common.h Background.h gfx.h Backend.h RlePack.h \ State.h Game.h Audio.h MortalNetwork.h MszPerl.h GameOver.o: GameOver.cpp PlayerSelect.h FighterEnum.h common.h gfx.h \ Backend.h State.h RlePack.h Audio.h Event.h gfx.o: gfx.cpp sge_tt_text.h sge_internal.h sge_config.h sge_surface.h \ common.h gfx.h State.h Event.h Joystick.o: Joystick.cpp Event.h common.h Joystick.h main.o: main.cpp ../config.h PlayerSelect.h FighterEnum.h common.h \ sge_tt_text.h sge_internal.h sge_config.h sge_bm_text.h \ 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PlayerSelect.h Chooser.h \ MortalNetwork.h Backend.h Event.h Audio.h TextArea.h \ sge_tt_text.h sge_internal.h sge_config.h PlayerSelectView.o: PlayerSelectView.cpp sge_tt_text.h sge_internal.h \ sge_config.h sge_bm_text.h sge_primitives.h RlePack.h \ FighterEnum.h PlayerSelectView.h State.h PlayerSelect.h \ common.h Chooser.h TextArea.h Backend.h gfx.h RlePack.o: RlePack.cpp RlePack.h FighterEnum.h gfx.h common.h DrawRle.h sge_bm_text.o: sge_bm_text.cpp sge_surface.h sge_internal.h sge_config.h \ sge_bm_text.h sge_tt_text.h sge_primitives.o: sge_primitives.cpp sge_primitives.h sge_internal.h \ sge_config.h sge_surface.h sge_surface.o: sge_surface.cpp sge_surface.h sge_internal.h sge_config.h sge_tt_text.o: sge_tt_text.cpp sge_surface.h sge_internal.h sge_config.h \ sge_primitives.h sge_tt_text.h State.o: State.cpp ../config.h gfx.h common.h State.h Backend.h \ FighterEnum.h MszPerl.h TextArea.o: TextArea.cpp TextArea.h sge_surface.h sge_internal.h \ sge_config.h sge_tt_text.h 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