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Among other things it keeps track of the sequence of moves, and provides an unlimited \f(CW\*(C`undo()\*(C'\fR mechanism. It also has methods to \&\f(CW\*(C`clone()\*(C'\fR or take a \f(CW\*(C`snapshot()\*(C'\fR of a game. .PP Users must pass an object representing the initial state of the game as the first argument to \f(CW\*(C`new()\*(C'\fR. This object must provide the two methods \f(CW\*(C`copy()\*(C'\fR and \f(CW\*(C`apply()\*(C'\fR. You can use Games::Sequential::Position as a base class, in which case the \&\f(CW\*(C`copy()\*(C'\fR method will be provided for you. The \f(CW\*(C`apply()\*(C'\fR method must take a move and apply it to the current position, producing the next position in the game. .SH "METHODS" .IX Header "METHODS" Users must not modify the referred-to values of references returned by any of the below methods. .ie n .IP "new $initialpos [@list]" 4 .el .IP "new \f(CW$initialpos\fR [@list]" 4 .IX Item "new $initialpos [@list]" Create and return a new Games::Sequential object. The first argument must be an object representing the initial position of the game. The \f(CW\*(C`debug\*(C'\fR option can also be set here. .IP "_init [@list]" 4 .IX Item "_init [@list]" \&\fIInternal method\fR .Sp Initialize a Games::Sequential object. .IP "debug [$value]" 4 .IX Item "debug [$value]" Return current debug level and, if invoked with an argument, set to new value. .IP "peek_pos" 4 .IX Item "peek_pos" Return reference to current position. Use this for drawing the board etc. .IP "peek_move" 4 .IX Item "peek_move" Return reference to last applied move. .ie n .IP "move $move" 4 .el .IP "move \f(CW$move\fR" 4 .IX Item "move $move" Apply \f(CW$move\fR to the current position, keeping track of history. A reference to the new position is returned, or undef on failure. .IP "undo" 4 .IX Item "undo" Undo last move. A reference to the previous position is returned, or undef if there was no more moves to undo. .SH "TODO" .IX Header "TODO" Implement the missing methods \f(CW\*(C`clone()\*(C'\fR, \f(CW\*(C`snapshot()\*(C'\fR, \&\f(CW\*(C`save()\*(C'\fR & \f(CW\*(C`resume()\*(C'\fR. .SH "SEE ALSO" .IX Header "SEE ALSO" The author's website, describing this and other projects: .SH "AUTHOR" .IX Header "AUTHOR" Stig Brautaset, .SH "COPYRIGHT AND LICENCE" .IX Header "COPYRIGHT AND LICENCE" Copyright (C) 2004\-2005 by Stig Brautaset .PP This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself, either Perl version 5.8.3 or, at your option, any later version of Perl 5 you may have available.