/*************************************************************************** Grid.h - description ------------------- begin : Tue Feb 8 2000 copyright : (C) 2000 by Henrik Enqvist email : henqvist@excite.com ***************************************************************************/ #ifndef GRID_H #define GRID_H #include "Shape3D.h" /** A simple grid. @see Shape3D */ class Grid : public Shape3D { public: /** *
Grid(Texture, SizeForEachStepX, SizeForEachStepY, Steps, SizeForEachBitmapStep, * r, g, b, a)
** * v-sizex-v Steps=3 * ---------------------- * | | | | * | | | | * ---------------------- < * | | | | | sizey * | | | | | * ---------------------- < * | | | | * | | | | * ---------------------- Steps=3 **/ Grid(EmTexture*, float sizex, float sizey, int steps, float bmStep, float fR=1.0, float fG=1.0, float fB=1.0, float fA=1.0); }; #endif // GRID_H