//#ident "$Id: Private.h,v 1.17 2003/06/11 13:25:49 rzr Exp $" /*************************************************************************** Private.h - description ------------------- begin : Sat Jul 8 2000 copyright : (C) 2000 by Henrik Enqvist email : henqvist@excite.com ***************************************************************************/ #ifndef PRIVATE_H #define PRIVATE_H #ifdef HAVE_CONFIG_H //autoconf #include "pinconfig.h" #else //!+rzr: will merge in a config-static.h #define RZR_PATCHES #endif // msvc #ifndef unix #undef RZR_PATCHES #define RZR_PATCHES #endif // If using autoconf and want patches just add : // #define RZR_PATCHES (in pinconfig.h)) #ifdef RZR_PATCHES #include "config-rzr.h" // in a separate file until a better integration #endif //!-rzr #ifndef EM_USE_SDL #define EM_USE_SDL 0 #endif #ifndef EM_USE_ALLEGRO #define EM_USE_ALLEGRO 0 #endif #if EM_USE_SDL #if EM_USE_ALLEGRO #error "Can't compile sdl and allegro at the same time." #endif #endif #if EM_USE_SDL #else #if EM_USE_ALLEGRO #else #error "Must specify allegro or sdl." #endif #endif #ifndef WIN32 // not for msvc, codewarrior // can't be empty for codewarrior namespace std {}; // !+-rzr: must be definied before used (msvc) #endif using namespace std; // Dummy operator to make MSVC carp work ?? /* bool operator < (const VertexStruct & vstA, const VertexStruct & vstB) { return vstA.vtxSrc.x < vstB.vtxSrc.x; } bool operator == (const VertexStruct & vstA, const VertexStruct & vstB) { return vstA.vtxSrc.x == vstB.vtxSrc.x; } */ // Dummy operator to make MSVC crap work ?? /* bool operator < (const PolygonEdge & peA, const PolygonEdge & peB) { return peA.index < peB.index; } bool operator == (const PolygonEdge & peA, const PolygonEdge & peB) { return peA.index == peB.index; } */ #if EM_DEBUG #include #define EM_COUT(a, level) if (level > 0) { cerr << a << endl; }; #define EM_CERR(a) cerr << a << endl #else #define EM_COUT(a, level) #define EM_CERR(a) #endif #if EM_FULL_DEBUG #define EM_COUT_D(a, level) if (level > 0) { cerr << a << endl; }; #else #define EM_COUT_D(a, level) #endif #if EM_USE_SDL #if EM_DEBUG #define EM_GLERROR(a) \ GLenum error = glGetError(); \ if (error != GL_NO_ERROR) { \ const GLubyte* str = gluErrorString(error); \ cerr << "OpenGL error: " << a << str << endl; \ } #else #define EM_GLERROR(a) #endif #endif // EM_USE_SDL #if EM_DEBUG #define EmAssert(a, b) \ if (!(a)) { \ cerr << b << " : In file " << __FILE__ << ":" << __LINE__ << endl; \ exit(0); \ } #else #define EmAssert(a, b) #endif #endif // PRIVATE_H //EOF: $Id: Private.h,v 1.17 2003/06/11 13:25:49 rzr Exp $