// $Id: bridger.hpp 2986 2007-08-17 16:20:09Z grumbel $ // // Pingus - A free Lemmings clone // Copyright (C) 1999 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef HEADER_PINGUS_ACTIONS_BRIDGER_HXX #define HEADER_PINGUS_ACTIONS_BRIDGER_HXX #include "../math/vector3f.hpp" #include "../pingu_action.hpp" #include "../state_sprite.hpp" namespace Actions { class Bridger : public PinguAction { private: enum Mode { B_WALKING, B_BUILDING } mode; enum { MAX_BRICKS = 15 }; enum { brick_length = 16 }; private: StateSprite walk_sprite; StateSprite build_sprite; CollisionMask brick_l; CollisionMask brick_r; int bricks; //int step; //int do_steps; bool block_build; std::string name; public: Bridger(Pingu*); std::string get_name () const; ActionName get_type () const { return Actions::Bridger; } void update (); void update_build (); void update_walk (); void draw (SceneContext& gc); bool way_is_free (); bool brick_placement_allowed (void); void place_a_brick (); void walk_one_step_up (); private: Bridger (const Bridger&); Bridger& operator= (const Bridger&); }; } // namespace Actions #endif /* EOF */