// $Id: laser_kill.hpp 2986 2007-08-17 16:20:09Z grumbel $ // // Pingus - A free Lemmings clone // Copyright (C) 1999 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef HEADER_PINGUS_ACTIONS_LASER_KILL_HXX #define HEADER_PINGUS_ACTIONS_LASER_KILL_HXX #include "../state_sprite.hpp" #include "../pingu_action.hpp" namespace Actions { /** This action is triggered by the LaserExit trap and causes the pingu to 'burn-away' */ class LaserKill : public PinguAction { private: StateSprite sprite; public: LaserKill (Pingu*); ActionName get_type () const { return Actions::Laserkill; } void init (void); void draw (SceneContext& gc); void update (); bool catchable () { return false; } private: LaserKill (const LaserKill&); LaserKill& operator= (const LaserKill&); }; } // namespace Actions #endif /* EOF */