// $Id: teleported.cpp 2986 2007-08-17 16:20:09Z grumbel $ // // Pingus - A free Lemmings clone // Copyright (C) 1999 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "../resource.hpp" #include "../display/scene_context.hpp" #include "../pingu.hpp" #include "teleported.hpp" namespace Actions { Teleported::Teleported(Pingu* p) : PinguAction(p), sound_played(false) { sprite = Resource::load_sprite("pingus/player" + pingu->get_owner_str() + "/bomber"); } void Teleported::draw (SceneContext& gc) { gc.color().draw(sprite, pingu->get_pos ()); } void Teleported::update() { pingu->set_pos((float)x_target, (float)y_target); pingu->set_status(PS_ALIVE); pingu->set_action(Actions::Walker); } } // namespace Actions /* EOF */