// $Id: collider.cpp 2986 2007-08-17 16:20:09Z grumbel $ // // Pingus - A free Lemmings clone // Copyright (C) 1999 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "collider.hpp" #include "col_map.hpp" #include "math/vector3f.hpp" #include "world.hpp" Collider::Collider() { } Collider::~Collider() { } bool Collider::operator() (World* const world, Vector3f current_pos, const Vector3f& step_vector) const { UNUSED_ARG(world); UNUSED_ARG(current_pos); UNUSED_ARG(step_vector); return false; } int Collider::getpixel(World* const world, const Vector3f& pos) const { return world->get_colmap()->getpixel(static_cast(pos.x), static_cast(pos.y)); } /* EOF */