// $Id: scene_graph.hpp 2986 2007-08-17 16:20:09Z grumbel $ // // Pingus - A free Lemmings clone // Copyright (C) 2002 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef HEADER_SCENE_GRAPH_HPP #define HEADER_SCENE_GRAPH_HPP #define EMPTY_TILE 0x00000000 #define FULL_TILE 0x00002020 #define MICROTILE(x0, y0, x1, y1) (((x0) << 24) | ((y0) << 16) | ((x1) << 8) | (y1)) #include #include "../field.hpp" class Rect; class SceneNode; /** */ class SceneGraph { private: /** true if the region needs a refresh, false otherwise */ Field screen; typedef std::vector Nodes; Nodes nodes; public: SceneGraph(); ~SceneGraph(); void add(SceneNode* ); /** Draw the SceneGraph to the screen */ void render(); void mark_screen_region(SceneNode* node, const Rect& rect); private: SceneGraph (const SceneGraph&); SceneGraph& operator= (const SceneGraph&); }; #endif /* EOF */