// $Id: button_axis.cpp 3059 2007-09-02 03:48:52Z grumbel $ // // Pingus - A free Lemmings clone // Copyright (C) 2000 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "button_axis.hpp" #include "../button.hpp" namespace Input { namespace Axes { ButtonAxis::ButtonAxis(float angle_, Button* button1_, Button* button2_) : pos(0), angle(angle_), button1(button1_), button2(button2_) { if (angle < 0) angle = static_cast((static_cast(angle) % 360) + 360); else if (angle > 360) angle = static_cast((static_cast(angle) % 360) + 0); } ButtonAxis::~ButtonAxis() { delete button1; delete button2; } const float& ButtonAxis::get_pos() const { return pos; } const float& ButtonAxis::get_angle() const { return angle; } void ButtonAxis::update(float delta) { button1->update(delta); button2->update(delta); if (button1->is_pressed() == button2->is_pressed()) { pos = 0; return; } if (button1->is_pressed() && pos > -1.0f) pos -= delta; else if (pos < 1.0f) pos += delta; if (pos < -1.0f) pos = -1.0f; else if (pos > 1.0f) pos = 1.0f; } } // namespace Axes } // namespace Input /* EOF */