// $Id: key_button.hpp 3059 2007-09-02 03:48:52Z grumbel $ // // Pingus - A free Lemmings clone // Copyright (C) 2000 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef HEADER_PINGUS_INPUT_KEY_BUTTON_HXX #define HEADER_PINGUS_INPUT_KEY_BUTTON_HXX #include #include "../button.hpp" namespace Input { namespace Buttons { /** @brief maps a keyboard key to a button XML definition: */ class KeyButton : public Button { private: int button; bool pressed; public: KeyButton(int button_); inline int get_button() const { return button; } virtual bool is_pressed() const; virtual void update(float); static int string_to_keyid(std::string key); private: static void key_handler(const SDL_Event& event, void *userdata); KeyButton(const KeyButton&); KeyButton& operator= (const KeyButton&); }; } // namespace Buttons } // namespace Input #endif /* EOF */