// $Id: mouse_button.cpp 3059 2007-09-02 03:48:52Z grumbel $ // // Pingus - A free Lemmings clone // Copyright (C) 2000 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "mouse_button.hpp" #include "../../pingus_error.hpp" namespace Input { namespace Buttons { MouseButton::MouseButton(int button_) : button(button_), pressed(false) { Controller::add_mouse_callback(&MouseButton::mouse_handler, this); } void MouseButton::update (float) { } void MouseButton::mouse_handler(const SDL_Event& event, void* userdata) { if (event.type != SDL_MOUSEBUTTONDOWN && event.type != SDL_MOUSEBUTTONUP) return; MouseButton* mb = (MouseButton*)userdata; switch (mb->button) { case 1: if (event.button.button == SDL_BUTTON_LEFT) { if (event.button.state == SDL_PRESSED) { mb->pressed = true; mb->button_down(); } else { mb->pressed = false; mb->button_up(); } } break; case 2: if (event.button.button == SDL_BUTTON_MIDDLE) { if (event.button.state == SDL_PRESSED) { mb->pressed = true; mb->button_down(); } else { mb->pressed = false; mb->button_up(); } } break; case 3: if (event.button.button == SDL_BUTTON_RIGHT) { if (event.button.state == SDL_PRESSED) { mb->pressed = true; mb->button_down(); } else { mb->pressed = false; mb->button_up(); } } break; default: // only three buttons support so far break; } } } // namespace Buttons } // namespace Input /* EOF */