// $Id: level_menu.hpp 3342 2007-10-27 09:31:13Z grumbel $ // // Pingus - A free Lemmings clone // Copyright (C) 2007 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef HEADER_LEVEL_MENU_HPP #define HEADER_LEVEL_MENU_HPP #include "levelset.hpp" #include "sprite.hpp" #include "screen/gui_screen.hpp" class LevelSelector; class LevelsetSelector; /** */ class LevelMenu : public GUIScreen { private: int x_pos; int y_pos; Sprite background; Sprite ok_button; LevelSelector* level_selector; LevelsetSelector* levelset_selector; public: LevelMenu(); ~LevelMenu(); void draw_background (DrawingContext& gc); void on_escape_press (); void set_levelset(Levelset* levelset); private: LevelMenu (const LevelMenu&); LevelMenu& operator= (const LevelMenu&); }; #endif /* EOF */