// $Id: savegame_manager.hpp 3328 2007-10-26 04:19:25Z grumbel $ // // Pingus - A free Lemmings clone // Copyright (C) 2002 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef HEADER_SAVEGAME_MANAGER_HXX #define HEADER_SAVEGAME_MANAGER_HXX #include #include "savegame.hpp" /** */ class SavegameManager { private: static SavegameManager* instance_; typedef std::vector SavegameTable; std::string filename; SavegameTable savegames; SavegameTable::iterator find(const std::string& filename); public: static SavegameManager* instance(); static void deinit(); SavegameManager(const std::string& filename); ~SavegameManager(); Savegame* get(const std::string& filename); void store(Savegame&); /** Write the current savegames down to file */ void flush(); private: SavegameManager (const SavegameManager&); SavegameManager& operator= (const SavegameManager&); }; #endif /* EOF */