// $Id: state_sprite.hpp 2986 2007-08-17 16:20:09Z grumbel $ // // Pingus - A free Lemmings clone // Copyright (C) 2002 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef HEADER_STATE_SPRITE_HXX #define HEADER_STATE_SPRITE_HXX #include #include "sprite.hpp" /** Simple Wrapper class around Sprite that allows to have multiple sprites for different states (running, walking, left, right) */ class StateSprite { private: typedef std::map Sprites; Sprites sprites; public: StateSprite(); void update(float delta); void update(); void load(int state, const std::string& name); void load(int state, Sprite); Sprite& operator[](int state); }; #endif /* EOF */