// $Id: dot.hpp 2986 2007-08-17 16:20:09Z grumbel $ // // Pingus - A free Lemmings clone // Copyright (C) 2002 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef HEADER_PINGUS_DOT_HXX #define HEADER_PINGUS_DOT_HXX #include #include "../math/vector3f.hpp" #include "drawable.hpp" namespace WorldMapNS { /** A Dot is a node between all the pathes on the worldmap, there are LevelDots TubeDots and other availabe. */ class Dot : public Drawable { protected: Vector3f pos; public: Dot(FileReader reader); /** Draw stuff that should be displayed if the mouse is over the dot */ virtual void draw_hover(DrawingContext& gc) =0; Vector3f get_pos() { return pos; } virtual void on_click() =0; virtual bool finished() =0; virtual bool accessible() =0; /** makes the node accessible */ virtual void unlock() =0; private: Dot (const Dot&); Dot& operator= (const Dot&); }; } // namespace WorldMapNS #endif /* EOF */