// $Id: fake_exit.hpp 2986 2007-08-17 16:20:09Z grumbel $ // // Pingus - A free Lemmings clone // Copyright (C) 1999 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef HEADER_PINGUS_TRAPS_FAKE_EXIT_HXX #define HEADER_PINGUS_TRAPS_FAKE_EXIT_HXX #include "../worldobj.hpp" class Pingu; namespace WorldObjsData { class FakeExitData; } // namespace WorldObjsData namespace WorldObjs { /** The FakeExit is an object that looks similar to the traditional IceExit, but is really a trap that smashed all pingus that try to enter it. */ class FakeExit : public WorldObj { private: Sprite surface; Sprite smallmap_symbol; Vector3f pos; bool smashing; public: FakeExit(const FileReader& reader); float get_z_pos () const; void draw (SceneContext& gc); void update (); /** Draws an exit symbol on to the small map. */ void draw_smallmap(SmallMap* smallmap); private: void catch_pingu (Pingu*); FakeExit (const FakeExit&); FakeExit& operator= (const FakeExit&); }; } // namespace WorldObjs #endif /* EOF */