// $Id: teleporter.cpp 2986 2007-08-17 16:20:09Z grumbel $ // // Pingus - A free Lemmings clone // Copyright (C) 2000 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include "../display/scene_context.hpp" #include "../pingu.hpp" #include "../pingu_holder.hpp" #include "../world.hpp" #include "../resource.hpp" #include "teleporter_target.hpp" #include "teleporter.hpp" namespace WorldObjs { Teleporter::Teleporter(const FileReader& reader) : sprite(Resource::load_sprite("worldobjs/teleporter")) { reader.read_vector("position", pos); reader.read_string("target-id", target_id); } float Teleporter::get_z_pos () const { return pos.z; } void Teleporter::draw (SceneContext& gc) { gc.color().draw(sprite, pos); } void Teleporter::on_startup() { if (target_id.empty()) { std::cout << "Teleporter: target-id is empty" << std::endl; } else { // FIXME: find the target target = dynamic_cast(world->get_worldobj(target_id)); if (!target) std::cout << "Teleporter: Couldn't find matching target-id or object isn't a TeleporterTarget" << std::endl; } } void Teleporter::update () { sprite.update(); if (target) { PinguHolder* holder = world->get_pingus(); for (PinguIter pingu = holder->begin (); pingu != holder->end (); ++pingu) { if ( (*pingu)->get_x() > pos.x - 3 && (*pingu)->get_x() < pos.x + 3 && (*pingu)->get_y() > pos.y - 52 && (*pingu)->get_y() < pos.y) { (*pingu)->set_pos(target->get_pos().x, target->get_pos().y); target->teleporter_used(); sprite.restart(); } } } } } // namespace WorldObjs /* EOF */