[% FILTER null; #================================================================================== # TemplateToolkit2 PlaneShift customizations for MSVC project generation # Copyright (C) 2004 by Eric Sunshine # # This library is free software; you can redistribute it and/or modify it # under the terms of the GNU Library General Public License as published by # the Free Software Foundation; either version 2 of the License, or (at your # option) any later version. # # This library is distributed in the hope that it will be useful, but # WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY # or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public # License for more details. # # You should have received a copy of the GNU Library General Public License # along with this library; if not, write to the Free Software Foundation, # Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # #================================================================================== #---------------------------------------------------------------------------------- # Search the 'debug' and 'release' build configuration since this configuration is based on them. #---------------------------------------------------------------------------------- builddebug = {}; FOREACH build IN builds; IF build.tag == 'debug'; builddebug = build; BREAK; END; END; buildrelease = {}; FOREACH build IN builds; IF build.tag == 'release'; buildrelease = build; BREAK; END; END; #------------------------------------------------------------------------------ # We add an additional build configuration to the default set # provided by the generic, project-agnostic builds[] array (control.tlib). # This allows us to build a debug PlaneShift with an optimized CS and cel. #------------------------------------------------------------------------------ # Build DebugPlaneShift config by copying the default debug config and changing # some fields. builddebugplaneshift = {}; builddebugplaneshift.import(builddebug); builddebugplaneshift.import({ name => 'DebugPlaneShift', defines => buildrelease.defines, libskey => buildrelease.libskey, libdirskey => buildrelease.libdirskey, priority => 600 }); # Merge into the builds array builds = builds.merge([builddebugplaneshift]); END %]