;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; PlaneShift Configuration ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;; System.ApplicationID = psserver ;;;;;;;;;;; ; Plugins ; ;;;;;;;;;;; ; Core plugins System.PlugIns.iVFS = crystalspace.kernel.vfs System.PlugIns.iEngine = crystalspace.engine.3d System.PlugIns.iGraphics3D = crystalspace.graphics3d.null ; Important plugins System.PlugIns.iImageIO = crystalspace.graphic.image.io.multiplexer System.PlugIns.iLoader = crystalspace.level.loader ; Document parser System.Plugins.iDocumentSystem = crystalspace.documentsystem.multiplexer System.Plugins.iDocumentSystem.1 = crystalspace.documentsystem.binary System.Plugins.iDocumentSystem.2 = crystalspace.documentsystem.tinyxml ; Additional plugins ;System.PlugIns.iPerfstat = crystalspace.utilities.perfstat System.PlugIns.iCollideSystem = crystalspace.collisiondetection.opcode System.PlugIns.iFontServer = crystalspace.font.server.default ; Planeshift plugins System.PlugIns.iDataConnection = planeshift.database.mysql ;;;;;;;;;;;;;;;;; ; Configuration ; ;;;;;;;;;;;;;;;;; VFS.Config = vfs.cfg Video.Null.Canvas = crystalspace.graphics2d.null System.Win32.DebugConsole = yes ;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Planeshift-Specific Items ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Planeshift.Mount.zipmapdir = /this/art/world/ Planeshift.Mount.characterszip = /this/art/characters.zip Planeshift.Mount.npcszip = /this/art/npcs.zip Planeshift.Mount.weaponzip = /this/art/things/weapons.zip Planeshift.Mount.itemzip = /this/art/things/items.zip Planeshift.Mount.azurezip = /this/art/things/azure_way.zip Planeshift.Mount.bluezip = /this/art/things/blue_way.zip Planeshift.Mount.brownzip = /this/art/things/brown_way.zip Planeshift.Mount.crystalzip = /this/art/things/crystal_way.zip Planeshift.Mount.darkzip = /this/art/things/dark_way.zip Planeshift.Mount.redzip = /this/art/things/red_way.zip Planeshift.Mount.potionszip = /this/art/things/potions.zip Planeshift.Mount.moneyzip = /this/art/things/money.zip Planeshift.Mount.bookszip = /this/art/things/books.zip Planeshift.Mount.shieldszip = /this/art/things/shields.zip Planeshift.Mount.toolszip = /this/art/things/tools.zip Planeshift.Mount.naturalreszip = /this/art/things/naturalres.zip Planeshift.Mount.foodzip = /this/art/things/food.zip Planeshift.Database.host = localhost Planeshift.Database.userid = planeshift Planeshift.Database.password = planeshift Planeshift.Database.name = planeshift ; Specify an address to which we want to bind the server to (0.0.0.0 = all ; local addresses) Planeshift.Server.Addr = 0.0.0.0 ; The port the server is using Planeshift.Server.Port = 13331 ; Maximum number of concurent connections Planeshift.Server.User.connectionlimit = 20 Planeshift.Server.Status.Report = 0 Planeshift.Server.Status.Rate = 1000 Planeshift.Server.Status.LogFile = /this/report.xml Planeshift.Log.Any = false Planeshift.Log.Weather = false Planeshift.Log.Spawn = false Planeshift.Log.Cel = false Planeshift.Log.PAWS = false Planeshift.Log.Group = false Planeshift.Log.Cheat = false Planeshift.Log.Linmove = false Planeshift.Log.Spells = false Planeshift.Log.Newchar = false Planeshift.Log.Superclient = false Planeshift.Log.Exchanges = false Planeshift.Log.Admin = false Planeshift.Log.Startup = false Planeshift.Log.Character = false Planeshift.Log.Connections = false Planeshift.Log.Chat = false Planeshift.Log.Net = false Planeshift.Log.Load = false Planeshift.Log.NPC = false Planeshift.Log.Trade = false Planeshift.Log.Sound = false Planeshift.Log.Combat = false Planeshift.Log.SkillXP = false Planeshift.Log.Marriage = false Planeshift.Log.Messages = false Planeshift.Log.Quests = false Planeshift.Log.Script = false Planeshift.Log.Cache = false Planeshift.LogCSV.File.Paladin = /this/logs/paladin.csv Planeshift.LogCSV.File.Exchanges = /this/logs/exchange.csv Planeshift.LogCSV.File.Authent = /this/logs/authent.csv Planeshift.LogCSV.File.Status = /this/logs/status.csv Planeshift.LogCSV.File.Advice = /this/logs/advice.csv Planeshift.LogCSV.File.Economy = /this/logs/economy.csv Planeshift.LogCSV.File.Stuck = /this/logs/stuck.csv Planeshift.Log.Cache = false