/* * Author: Andrew Craig * * Copyright (C) 2004 Atomic Blue (info@planeshift.it, http://www.atomicblue.org) * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation (version 2 of the License) * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #ifndef PAWS_BUDDY_HEADER #define PAWS_BUDDY_HEADER #include "paws/pawswidget.h" #include "interface/subscriber.h" #include "paws/pawsstringpromptwindow.h" #include "gui/pawscontrolwindow.h" #include "gui/chatwindow.h" class pawsListBox; /** The buddy window that shows your current list of in game 'friends'. * This allows you to send them a tell or add/remove buddies. */ class pawsBuddyWindow : public pawsControlledWindow, public psClientNetSubscriber, public iOnStringEnteredAction { public: pawsBuddyWindow(); bool PostSetup(); void HandleMessage( MsgEntry* me ); bool OnButtonPressed( int mouseButton, int keyModifier, pawsWidget* widget ); void OnListAction( pawsListBox* widget, int status ); void OnStringEntered(const char *name,int param,const char *value); virtual void Show(); virtual void OnResize(); private: pawsListBox* buddyList; csString currentBuddy; pawsChatWindow* chatWindow; csStringArray onlineBuddies; csStringArray offlineBuddies; }; CREATE_PAWS_FACTORY( pawsBuddyWindow ); #endif