/* * Author: Andrew Robberts * * Copyright (C) 2003 Atomic Blue (info@planeshift.it, http://www.atomicblue.org) * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation (version 2 of the License) * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #ifndef PAWS_CONFIG_CAMERA_HEADER #define PAWS_CONFIG_CAMERA_HEADER // CS INCLUDES #include // PAWS INCLUDES #include "paws/pawswidget.h" #include "paws/pawsbutton.h" #include "paws/pawstextbox.h" #include "pawsconfigwindow.h" class psCamera; ////////////////////////////////////////////////////////////////////////////// // pawsConfigCamera ////////////////////////////////////////////////////////////////////////////// class pawsConfigCamera : public pawsConfigSectionWindow { public: pawsConfigCamera(); virtual ~pawsConfigCamera(); // from pawsConfigSectionWindow: virtual bool Initialize(); virtual bool LoadConfig(); virtual bool SaveConfig(); virtual void SetDefault(); // from pawsWidget: virtual bool OnButtonPressed( int mouseButton, int keyModifier, pawsWidget* widget ); protected: /** Grabs a camera setting from the camera * @param settingName the name of the setting * @param mode the camera mode * @return the value of the specific camera setting (for bool: +ve means true, -ve means false) */ float GetCameraSetting(const csString& settingName, int mode) const; /** applies a camera setting to the camera * @param settingName the name of the setting * @param value the new value (for bool: +ve means true, -ve means false) * @param mode the camera mode */ void SetCameraSetting(const csString& settingName, float value, int mode) const; /** a recursive function to apply the tree's settings to the camera * @param subtreeRoot the root of the current subtree */ void SaveConfigByTreeNodes(pawsTreeNode * subtreeRoot); /** Creates the tree that makes the whole GUI. * @return success. */ bool CreateTree(); // Adds widgets to all nodes in subtree with root 'subtreeRoot' // -- command label, key combination label and button that opens FingeringWindow void CreateTreeWidgets(pawsTreeNode * subtreeRoot); // Sets all labels (in subtree with root 'subtreeRoot') void SetLabels(pawsTreeNode * subtreeRoot); float labelWidth; float inputWidth; pawsTree * tree; // the tree that makes whole window GUI }; class pawsConfigCameraFactory : public pawsWidgetFactory { public: pawsConfigCameraFactory() { Register( "pawsConfigCamera" ); } pawsWidget* Create() { return new pawsConfigCamera(); } }; #endif