/* * Author: Andrew Craig * * Copyright (C) 2004 Atomic Blue (info@planeshift.it, http://www.atomicblue.org) * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation (version 2 of the License) * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #ifndef PAWS_IGNORE_HEADER #define PAWS_IGNORE_HEADER #include "globals.h" #include "paws/pawswidget.h" #include "paws/pawsstringpromptwindow.h" #include "net/cmdhandler.h" #include "util/stringarray.h" class pawsListBox; /** A player's ignore list window. * From here the player can add or remove messages from a particular player. */ class pawsIgnoreWindow : public pawsWidget,public iOnStringEnteredAction { public: ~pawsIgnoreWindow(); void AddIgnore( csString& playerName ); void RemoveIgnore( csString& playerName ); bool IsIgnored( csString& playerName ); bool PostSetup(); bool OnButtonPressed( int mouseButton, int keyModifier, pawsWidget* widget ); void OnListAction( pawsListBox* widget, int status ); /// Handle popup question window callback void OnStringEntered(const char *name,int param,const char *value); private: /// Current list of people that should be ignored. psStringArray ignoredNames; pawsListBox* ignoreList; /// Selected person in ignore list. csString currentIgnored; bool LoadIgnoreList(); void SaveIgnoreList(); }; CREATE_PAWS_FACTORY( pawsIgnoreWindow ); #endif