/* * pawsspellbook.h - Anders Reggestad * - PAWS conversion Andrew Craig * * Copyright (C) 2003 Atomic Blue (info@planeshift.it, http://www.atomicblue.org) * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation (version 2 of the License) * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #ifndef PAWS_SPELLBOOK_WINDOW_HEADER #define PAWS_SPELLBOOK_WINDOW_HEADER #include "paws/pawswidget.h" class pawsTextBox; class pawsListBox; class pawsMessageTextBox; class MsgHandler; #include "net/cmdbase.h" #include "gui/pawscontrolwindow.h" /** This handles all the details about how the spell book works. */ class pawsSpellBookWindow : public pawsControlledWindow, public psClientNetSubscriber { public: pawsSpellBookWindow(); virtual ~pawsSpellBookWindow(); bool PostSetup(); virtual void HandleMessage(MsgEntry *msg); bool OnButtonPressed( int mouseButton, int keyModifier, pawsWidget* widget ); void OnListAction( pawsListBox* listbox, int status ); void Show(); private: void CreateNewSpell(); void Cast(); void ShowActiveMagic(); void Close(); void HandleSpells( MsgEntry* me ); pawsListBox* spellList; pawsMessageTextBox* spellDescription; pawsWidget* spellImage; csString selectedSpell; csRef msgHandler; csArray descriptions; }; CREATE_PAWS_FACTORY( pawsSpellBookWindow ); #endif