/* * pawsspellcancelwindow.h * * Copyright (C) 2003 Atomic Blue (info@planeshift.it, http://www.atomicblue.org) * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation (version 2 of the License) * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #ifndef PAWS_SPELLCANCEL_WINDOW_HEADER #define PAWS_SPELLCANCEL_WINDOW_HEADER #include "paws/pawswidget.h" class pawsProgressBar; #include "interface/subscriber.h" /** This handles all the details about how the spell cancel works. */ class pawsSpellCancelWindow : public pawsWidget { public: pawsSpellCancelWindow(); virtual ~pawsSpellCancelWindow(); virtual bool PostSetup(); virtual void Draw(); void Start(csTicks castingTime); virtual bool OnButtonPressed( int mouseButton, int keyModifier, pawsWidget* widget ); private: void Cancel(); pawsProgressBar* spellProgress; csTicks startTime,castingTime; }; CREATE_PAWS_FACTORY( pawsSpellCancelWindow ); #endif