/* * netmanager.h by Matze Braun * * Copyright (C) 2001 PlaneShift Team (info@planeshift.it, * http://www.planeshift.it) * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation (version 2 of the License) * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #ifndef __I_NETMANAGER_H__ #define __I_NETMANAGER_H__ #include SCF_VERSION(iNetManager, 0, 0, 1); class MsgHandler; class CmdHandler; struct iNetManager : public iBase { virtual bool Connect(const char* server, int port) = 0; virtual void Disconnect() = 0; virtual void SendDisconnect(bool final = true) = 0; virtual void Authenticate(const char* name, const char* pwd ) = 0; virtual MsgHandler* GetMsgHandler() = 0; virtual CmdHandler* GetCmdHandler() = 0; virtual const char* GetLastError() = 0; virtual const char* GetAuthMessage() = 0; virtual bool IsConnected() = 0; enum { EXISTING_PLAYER = 0, NEW_PLAYER = 1 }; }; #endif