/* * psclientmsghandler.h by Keith Fulton * * Copyright (C) 2001 Atomic Blue (info@planeshift.it, http://www.atomicblue.org) * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation (version 2 of the License) * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #ifndef __CLNTMSGHANDLER_H__ #define __CLNTMSGHANDLER_H__ #include #include "net/msghandler.h" #include "util/genericevent.h" class psNetConnection; class NetBase; struct iObjectRegistry; class psClientMsgHandler : public MsgHandler { public: psClientMsgHandler(); virtual ~psClientMsgHandler(); /** Initializes the Handler */ bool Initialize(NetBase *nb, iObjectRegistry* object_reg); /** This is a conveniance function that basically calls * NetBase::Connect */ bool Connect(const char* server, int port); /** * Start the handler thread is only relevant for server, so overridden here * to allow EventQueue to be registered. */ virtual bool StartThread() { return false; } // this function not allowed in subclass /** * Send outgoing messages, setting the clientnum automatically * beforehand. */ void SendMessage(MsgEntry* msg) { netbase->SendMessage(msg); } /** * This function implementes the iEventHandler interface and is called * whenever a subscribed event occurs. We use this to trap idle events * and process the incoming queue during those times instead of running * a separate thread. */ bool HandleEvent(iEvent &Event); /** * This function Publish all messages currently in the inbound message queue */ bool DispatchQueue(); /** * Stub for abstract parent function. */ virtual void Run(){}; /// Declare our event handler DeclareGenericEventHandler(EventHandler,psClientMsgHandler,"planeshift.clientmsghandler"); csRef scfiEventHandler; protected: iObjectRegistry* object_reg; }; #endif